On most missions, even on level 1 difficulty, the numerous German volksgrens on the map will magically possess panzerschrecks the moment you recrew a vehicle. More often, though, you will run into frustrating, rage-quit-inducing problems. Occasionally, you do get that ideal mission. In the easiest/ideal playthrough, you’ll find and fuel a Panzer IV or a Sherman first, then get something like a Stuart, a Luchs, and/or a flak halftrack, and use those to quickly kill lots of infantry for a win. Points (5 per soldier or vehicle) are supposed to be deducted from the German score every time you make a kill. It is won by the unreal achievement of killing German units with your vehicles only. In principle, you can achieve this by refueling/repairing/recrewing lots of vehicles that are lying around the map, and using these captured vehicles to kill German vehicles as well as the more plentiful German infantry. Victory in “Tank Grab” is won not by defending or capturing territory, or even by killing German units. My guess is that it originated as a different mission and then for some reason was reconceived and re-coded without ever being tested properly. “Tank Grab” was broken from the start, has never been fixed, and is probably a major reason why Ardennes Assault never became popular.
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